Hip_D3D11_ShaderImpl.compileShader

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool compileShader(ID3DBlob shaderPtr, string shaderPrefix, string shaderSource)
    class Hip_D3D11_ShaderImpl
    bool
    compileShader
    (
    ref ID3DBlob shaderPtr
    ,,)
  2. bool compileShader(VertexShader _vs, string shaderSource)
  3. bool compileShader(FragmentShader _fs, string shaderSource)

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